Kururin Squash!
| Kururin Squash! | |
|---|---|
| Developer | Eighting |
| Publisher | Nintendo |
| Directors | Shinji Hatano Tomonori Fujisawa |
| Producers | Hiroshi Sato Masato Toyoshima |
| Artists | Nanako Kinoshita Tomomi Sano Ryuusuke Yoshida Takayoshi Matsui |
| Composer | Atsuhiro Motoyama |
| Series | Kururin |
| Platform | GameCube |
| Release |
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| Genres | Puzzle, action |
| Modes | Single-player, multiplayer |
Kururin Squash! is a 2004 puzzle video game developed by Eighting and published by Nintendo for the GameCube. It was released exclusively in Japan on October 14, 2004. Kururin Squash! is the third and final game in the Kururin series as well as the first entry on a home console, following the release of Kuru Kuru Kururin (2001) and Kururin Paradise (2002) on the Game Boy Advance. The game uses 3D graphics, with 2D artwork of its characters being used on cardboard cutouts outside of gameplay.
Kururin Squash! is a maze navigation game where the player attempts to reach the goal at the end for a high score. It introduces coins, enemies, and bosses in its levels, with multiple new vehicles being used to overcome specific obstacles. Kururin Squash! received generally positive reviews from critics for its gameplay, visuals, and style, with mixed opinions on its difficulty. It is considered to be one of the best Japanese-exclusive GameCube games. Selling less than 20,000 copies, it is the lowest-selling Kururin game, and it is Nintendo's second worst-performing GameCube game in Japan.