Kohan: Immortal Sovereigns

Kohan: Immortal Sovereigns
DeveloperTimeGate Studios
Publishers
ProducerAdel Chaveleh
DesignersAlan B. Chaveleh
Steve Hemmesch
ProgrammerDenis Papp
ArtistZachary Forcher
ComposerPhillipe Charron
PlatformsWindows, Linux
ReleaseWindows
  • NA: March 15, 2001
  • EU: October 16, 2001
Linux
August 24, 2001
Ahriman's Gift
Windows
  • NA: November 6, 2001
  • EU: September 20, 2002
Linux
August 20, 2002
GenreReal-time strategy
ModesSingle-player, multiplayer

Kohan: Immortal Sovereigns is a real-time strategy video game developed by TimeGate Studios. It was published for Microsoft Windows by Strategy First in North America and Ubi Soft in Europe, and ported to Linux by Loki Software, both in 2001. With a high fantasy setting, the game follows immortal beings named Kohan. It features a lengthy single-player campaign and skirmish maps playable in multiplayer or against the AI. The gameplay focuses on controlling companies instead of individual soldiers, a mechanic praised by critics for eliminating micromanagement. A sequel, Kohan II: Kings of War, was released in 2004.