Klax (video game)

Klax
North American arcade flyer
DeveloperAtari Games
Publishers
Atari Games
Designers
ProgrammerDave Akers
ArtistMark Stephen Pierce
Composer
  • NES
    LX Rudis
    Dave O'Riva
    Amiga, CPC, ST, C64, Spectrum
    Matt Furniss
Platform
Release
February 1990
  • Arcade
    • NA: February 1990
    • JP: March 1990
    • EU: April 1990
    Amiga, Atari ST, BBC Micro, C64, C128, CPC, MS-DOS, MSX, Spectrum
    • UK: April 1990
    NES
    • NA: July 1990
    • JP: December 14, 1990
    2600
    • UK: Mid-1990
    TurboGrafx-16
    • JP: August 10, 1990
    • NA: September 1990
    Genesis/Mega Drive
    • JP: September 7, 1990
    • NA: September 1990
    • EU: November 1991
    Lynx
    • JP: September 15, 1990
    • NA: October 1990
    Game Boy
    • JP: December 14, 1990
    • NA: August 1991
    X68000
    • JP: December 14, 1990
    Master System
    • EU: November 1991
    Game Gear
    • EU: December 10, 1992
    • NA: 1992
    Game Boy Color
    • NA: April 1999
    Game Boy Advance
    • NA: August 22, 2005
    • EU: September 16, 2005
GenrePuzzle
ModesSingle-player, multiplayer

Klax is a 1990 puzzle video game developed and published by Atari Games for arcades; in Japan, it was distributed by Namco. The game was designed and animated by Mark Stephen Pierce, with software engineering by Dave Akers. The object of the game is to catch colored tiles moving down a conveyor belt, and arrange them in matching rows and patterns to make them disappear.

Klax was originally released in February 1990 as an arcade follow-up to Tetris (1989), about which Atari Games had been in a legal dispute. It was later ported to several home and handheld systems, including the Nintendo Entertainment System, Genesis, TurboGrafx-16, Game Boy, and Lynx. The Atari 2600 version of the game, released in the UK in mid-1990, was one of the final licensed games for the console, which was discontinued in early 1992.