Klax (video game)
| Klax | |
|---|---|
North American arcade flyer | |
| Developer | Atari Games |
| Publishers | Atari Games
|
| Designers |
|
| Programmer | Dave Akers |
| Artist | Mark Stephen Pierce |
| Composer |
|
| Platform | |
| Release | February 1990 |
| Genre | Puzzle |
| Modes | Single-player, multiplayer |
Klax is a 1990 puzzle video game developed and published by Atari Games for arcades; in Japan, it was distributed by Namco. The game was designed and animated by Mark Stephen Pierce, with software engineering by Dave Akers. The object of the game is to catch colored tiles moving down a conveyor belt, and arrange them in matching rows and patterns to make them disappear.
Klax was originally released in February 1990 as an arcade follow-up to Tetris (1989), about which Atari Games had been in a legal dispute. It was later ported to several home and handheld systems, including the Nintendo Entertainment System, Genesis, TurboGrafx-16, Game Boy, and Lynx. The Atari 2600 version of the game, released in the UK in mid-1990, was one of the final licensed games for the console, which was discontinued in early 1992.