Justice League Heroes: The Flash
| Justice League Heroes: The Flash | |
|---|---|
| Developer | WayForward Technologies |
| Publisher | Warner Bros. Interactive |
| Director | Adam Tierney |
| Producer | Chris Watson |
| Designers |
|
| Programmer | David Wright |
| Artists |
|
| Writer | Dana Kurtin |
| Composer | Shin'en Multimedia |
| Platform | Game Boy Advance |
| Release | |
| Genre | Beat 'em up |
| Mode | Single player |
Justice League Heroes: The Flash is a 2006 beat 'em up video game developed by Wayforward Technologies and published by Warner Bros. Interactive for the Game Boy Advance (GBA). A spinoff of the console video game Justice League Heroes, the game features the Flash, who must work with the Justice League to defeat an alliance of supervillains. The gameplay incorporates the Flash's speed-based powers, including the ability to slow down time.
The game received mixed reviews upon release. Critics highlighted the speed-based mechanics, vibrant visuals, and challenging boss battles, though some found it lacking in depth or lasting appeal, particularly due to a reliance on basic attacks outside of the Flash's powers.