Interphase (video game)
| Interphase | |
|---|---|
| Developer | The Assembly Line |
| Publisher | Image Works |
| Designers | Dean Lester Danny Emmett |
| Programmer | Adrian Stephens |
| Platforms | Amiga, Atari ST, MS-DOS |
| Release | 1989 |
| Genres | First-person shooter, puzzle |
| Mode | |
Interphase is a video game developed by The Assembly Line and published by in 1989 Image Works for the Amiga, Atari ST, and MS-DOS. It is a first-person shooter with an emphasis on puzzle-solving using the interaction between a 3D cyberpunk environment and its relationship with a 2D zoomable blueprint in which a non-player character is indirectly guided through the floors of a high-security building. The developers licensed concepts from William Gibson's novel Neuromancer.