Hotel Mario
| Hotel Mario | |
|---|---|
| Developer | Fantasy Factory |
| Publisher | Philips Interactive Media |
| Producer | Michael Ahn |
| Designer | Stephen Radosh |
| Artists |
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| Composers |
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| Series | Mario |
| Platform | Philips CD-i |
| Release | July 1994 |
| Genre | Puzzle |
| Modes | Single-player, multiplayer |
Hotel Mario is a 1994 puzzle video game developed by Fantasy Factory and published by Philips Interactive Media for the Philips CD-i. The player controls Mario, who must find Princess Toadstool by going through seven hotels in the Mushroom Kingdom. Each hotel is divided into stages, and the objective is to close all of the doors on each stage. Each hotel ends in a boss fight with one of Bowser's Koopalings, culminating in a battle with Bowser.
Hotel Mario was one of four games featuring Nintendo characters published for the CD-i; the others were three Legend of Zelda games. Another Mario game, Super Mario's Wacky Worlds, was never released while a third game, Mario Takes America was planned but eventually canceled. Nintendo licensed the characters after not going forward with a deal for Philips to create a CD-ROM add-on for the Super NES.
Hotel Mario initially received mixed reviews; critics felt it was fun but had no lasting appeal. It has been retrospectively described as one of the worst video games, receiving criticism for its door-closing game mechanic, unresponsive controls, voice acting, and full-motion video cutscenes.