HeroQuest
| High Adventure in a World of Magic | |
|---|---|
| Designers | Stephen Baker |
| Illustrators |
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| Publishers |
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| Years active |
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| Players | 2–5 |
| Playing time | c. 90 minutes |
| Chance | Dice rolling |
HeroQuest is an adventure board game created by the American board game manufacturer Milton Bradley in conjunction with the British company Games Workshop in 1989, and re-released in 2021. The game is loosely based around archetypes of fantasy role-playing games: the game itself was actually a game system, allowing the gamemaster (called Morcar in the United Kingdom and Zargon in North America) to create dungeons of their own design through using the provided game board, tiles, furnishings and figures. The game manual describes Morcar/Zargon as a former apprentice of Mentor, and the parchment text is read aloud from Mentor's perspective. Several expansions have been released, each adding new tiles, traps, and monsters to the core system; the American localization also added new artifacts.