Heavy Metal: Geomatrix

Heavy Metal: Geomatrix
Arcade flyer
DeveloperCapcom
PublishersSega (Arcade)
Capcom (Dreamcast)
DirectorObata Shinichiro
ComposerTetsuya Shibata
PlatformsArcade, Dreamcast
ReleaseDreamcast
  • JP: July 12, 2001
  • NA: September 12, 2001
  • EU: April 26, 2002
Arcade
  • JP: September 2001
GenreFighting
ModeUp to 4 players simultaneously
Arcade systemSega NAOMI

Heavy Metal: Geomatrix is a 3D arena fighting video game released in 2001 by both Sega and Capcom for the Sega NAOMI and Dreamcast, based upon the Heavy Metal license.

Using similar perspective and control scheme to Capcom's Spawn: In the Demon's Hand, the game presents up to 4-player combats in large arenas in what is seen as a follow-up to the basics of Capcom's Power Stone series, although more oriented to weapon fighting/shooting and a serious and dark cyberpunk tone because of the Heavy Metal universe setting. The game features a soundtrack of licensed music by artists such as Megadeth, Halford, W.A.S.P., Corrosion of Conformity, Entombed and Dust to Dust. A soundtrack CD featuring songs used in the game as well as songs from other artists was released by Sanctuary Records to tie in with the game.