Heather Gibson (game developer)
Heather Gibson | |
|---|---|
| Other names | Heather Stevens |
| Occupations | |
| Years active | 1989–2002 |
| Known for | Tomb Raider (1996), Tomb Raider II (1997) |
Heather Stevens (née Gibson) is a British video game developer and graphic artist best known for her work as a level designer on the video game Tomb Raider (1996) and its sequel Tomb Raider II (1997). She was one of the few women in game development during the 1990s and played a major role in shaping the visual and structural identity of the early Tomb Raider games.