Harvest Moon (video game)
| Harvest Moon | |
|---|---|
North American cover art | |
| Developer | Amccus |
| Publishers | |
| Directors | Setsuko Miyakoshi Ken Takahashi |
| Producer | Yasuhiro Wada |
| Artist | Kenji Koyama |
| Composer | Tsuyoshi Tanaka |
| Series | Story of Seasons |
| Platform | Super Nintendo Entertainment System |
| Release | |
| Genre | Farm simulation |
| Mode | Single-player |
Harvest Moon, known in Japan as Bokujō Monogatari (牧場物語, lit. "Farm Story"), is a farm simulation role-playing video game developed by Amccus for the Super Nintendo Entertainment System. The game was first released in Japan by Pack-In-Video in 1996, in North America by Natsume Inc. in 1997, and in Europe by Nintendo in 1998. It is the first game in the long-running Story of Seasons series (formerly known as Harvest Moon in western territories).
Director Yasuhiro Wada conceived Harvest Moon as a leisurely country-living simulation game that contrasted from the competitive fighting games popular at the time. Development took three years, and the game was released late in the Super Nintendo's lifespan, close to the release of next-generation 32-bit hardware. Sales were initially low but increased over time, eventually becoming a commercial success. The game is considered one of the first farm life simulation games and cozy games.