Halls of the Things

Halls of the Things
Cover art by Dave De Leuw
PublisherCrystal Computing
ProgrammersNeil Mottershead
Simon Brattel
Martin S. Horsley
PlatformsZX Spectrum, Amstrad CPC, Commodore 64
Release1983
GenreAction

Halls of the Things is a video game for the ZX Spectrum published by Crystal Computing in 1983. It was ported to the Amstrad CPC and Commodore 64. The player travels through seven floors of a tower, searching for seven rings, with each floor being a complex maze of corridors and rooms. Once the player has the rings they must then find the magical key hidden in the dungeon, which opens the drawbridge allowing the player to escape. To hinder the player's progress they are attacked by "things," but the player is armed with a sword, arrows, fireballs and lightning to aid you in the quest.

The game was re-released in 1984 when the company was renamed Design Design and later published as a budget title by Firebird Software. A sequel, Return of the Things, was released in late 1984.