Half-Life 2: Episode Three

Half-Life 2: Episode Three
Concept art depicting the Borealis
DeveloperValve Corporation
PublisherValve Corporation
WriterMarc Laidlaw
SeriesHalf-Life
EngineSource
ReleaseCanceled
GenreFirst-person shooter
ModeSingle-player

Half-Life 2: Episode Three is a canceled first-person shooter game developed by Valve. It was planned as the last in a trilogy of episodic games continuing the story of Half-Life 2 (2004). Valve announced Episode Three in May 2006, with a release planned for 2007. Following the cliffhanger ending of Episode Two (2007), it was widely anticipated.

Episode Three was to be set in the Arctic and introduce elements such as an ice gun and a blob-like enemy. Marc Laidlaw, the writer for the Half-Life series, intended it to end the Half-Life 2 story arc. Little information was released over the following years, and in 2011 Wired described it as vaporware.

Valve eventually canceled Episode Three as they had become fatigued with Half-Life and could not settle on a direction. Additionally, they wanted to create more ambitious games and felt limited by the episodic format. They delayed development of a new Half-Life game until their new game engine, Source 2, was complete.

Laidlaw left Valve in 2016. In 2017, he released a short story that journalists speculated was a summary of the Episode Three plot. In response, fans launched projects attempting to recreate Episode Three. After canceling several further Half-Life games, Valve released a virtual reality game, Half-Life: Alyx, in 2020.