Gex 3: Deep Pocket Gecko
| Gex 3: Deep Pocket Gecko | |
|---|---|
| Developer | David A. Palmer IMS Productions |
| Publisher | Eidos Interactive |
| Series | Gex |
| Platform | Game Boy Color |
| Release |
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| Genre | Platformer |
| Mode | Single-player |
Gex 3: Deep Pocket Gecko is a 1999 platformer video game developed by David A. Palmer IMS Productions and published by Eidos Interactive for the Game Boy Color. It is part of the Gex of games, where the player controls a gecko named Gex through a series of television and film-themed 2D side-scrolling levels where he collects various items to progress through the game. In the game, Gex is trying to reach Agent Xtra who has been kidnapped and must reach his long-standing enemy Rez-Raker to do so.
Gex 3: Deep Pocket Gecko follows Gex: Enter the Gecko (1998) as the second game in the series for the Game Boy Color. It follows a similar plot and level scheme as the earlier console game Gex 3: Deep Cover Gecko (1999). Reviewers complimented the animation of Gex in the game with some reviewers finding the large levels in it to be positive while others found it detracted from its overall quality. While IGN and Video Games found it superior to the previous Gex game on the system, reviewers in Computer and Video Games and Player One found it inferior to the many platforming titles available on the Game Boy Color.