Garshasp: The Monster Slayer
| Garshasp: The Monster Slayer | |
|---|---|
Cover art as shown on GamersGate | |
| Developers | Fanafzar Sharif Co. Dead Mage Inc. |
| Publishers | Loh Zarrin Nikan (Iran) Just a Game (outside Iran) |
| Designers | Hossein Hosseinian Hadi Eskandari |
| Programmers | Amir-Hossein Fassihi (lead) Yaser Zhian Faham Negini Aidin Zolghadr |
| Artists | Soheil Danesh-Eshraghi (lead) Syros Pourlatifi Mohammad Modarres Peyman Masoudi |
| Writer | Arman Arian |
| Engine | Proprietary (build on top of OGRE 3D, PhysX, OpenAL) |
| Platform | Microsoft Windows |
| Release | Microsoft Windows 8 May 2011 (download) 31 May 2011 (retail) |
| Genres | Action-adventure, hack and slash |
| Mode | Single-player |
Garshasp: The Monster Slayer is a 2011 action-adventure video game developed by Fanafzar Sharif Studios and Dead Mage Inc. for Microsoft Windows. The story and the game are based on the adventures of the mythological Persian monster slayer Garshasp. A standalone expansion pack, Garshasp: Temple of the Dragon, was released in 2012.
Garshasp was released for Windows independently online on 8 May 2011, and was released through the Steam and GamersGate services a day later. Upon release, the game received mixed reviews, although it was praised as an ambitious endeavor for an independent developer.