Game Science
| Company type | Private |
|---|---|
| Industry | Video games |
| Founded | 13 June 2014 |
| Founders | Feng Ji Yang Qi |
| Headquarters | Shenzhen, Guangdong, China |
Key people | Feng Ji (CEO) |
| Products | Black Myth: Wukong |
| Website | gamesci.cn |
| Game Science | |||||||
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| Chinese | 游戏科学 | ||||||
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| Game Science Interactive Technology Co., Ltd. | |||||||
| Chinese | 游科互动科技有限公司 | ||||||
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Game Science is a Chinese video game development and publishing company founded by Feng Ji and Yang Qi in 2014. The studio is headquartered in Shenzhen and has an additional office in Hangzhou. It focuses on developing action role-playing games and maintains a merchandise brand. It has previously worked on mobile games.
Game Science is best known for developing the video game Black Myth: Wukong (2024), which has expanded into the Black Myth series.