Galaga '88
| Galaga '88 | |
|---|---|
Japanese arcade flyer | |
| Developer | Namco |
| Publishers |
|
| Composer | Hiroyuki Kawada |
| Series | Galaxian |
| Platforms | Arcade, PC Engine/TurboGrafx-16, X68000, mobile phone |
| Release | |
| Genre | Fixed shooter |
| Modes | Single-player, multiplayer |
| Arcade system | Namco System 1 |
Galaga '88 is a 1987 fixed shooter video game developed and published by Namco for Japanese arcades; it was distributed by Atari Games in North America and Europe. It is the fourth entry in the Galaxian series, following 1984's Gaplus. It features significantly improved graphics over previous games in the series, including detailed backgrounds, larger enemies, and greater ship details.
Galaga '88 was a commercial success in Japan, but was not as successful as its predecessors outside of Japan. The game was praised by critics for its gameplay, graphics, and music, as well as for its new enhancements that changed and innovated the core gameplay. It was ported to the TurboGrafx-16, X68000, and Japanese mobile phones, and is included in several Namco compilations. It was followed by Galaxian3: Project Dragoon in 1990.