Gadget: Invention, Travel, & Adventure

Gadget: Invention, Travel, & Adventure
DeveloperSynergy Inc.
PublishersToshiba-EMI
Synergy Interactive
Cryo Interactive Entertainment
NTT Resonant (iOS)
DesignersHaruhiko Shono
Hirokazu Nabekura
ArtistsHaruhiko Shono
Minoru Kusakabe
Isao Konaka
EngineMacromedia Director
Proprietary (PlayStation, iOS)
PlatformsFM Towns
Mac OS
Microsoft Windows
Apple Pippin
PlayStation
iOS
Release
November 1993
  • Gadget: Invention, Travel, & Adventure
  • FM Towns
    • JP: November 1993
    Mac OS
    • JP: 28 November 1993
    • NA: 1994
    Microsoft Windows
    Apple Pippin
    Gadget: Past as Future
  • Mac OS, Microsoft Windows
    • JP: 27 November 1997
    • EU: 1998
    PlayStation
    • JP: 27 November 1997
    iGadget
  • iOS
    • WW: 23 March 2011
GenresAdventure, interactive movie
ModeSingle-player

Gadget: Invention, Travel, & Adventure (or Gadget: Past as Future) is an adventure game designed by Haruhiko Shono and first released by Synergy Interactive in 1993, following his earlier works Alice: An Interactive Museum (1991) and L-Zone (1992). Like Shono's earlier titles, Gadget uses pre-rendered 3D computer graphics and resembles a point-and-click adventure game similar to Myst (1993), but with a strictly linear storyline culminating in a fixed finale. It thus sometimes tends to be classified more as an interactive movie rather than a video game.

The story centers around a future dominated by retro technology from the 1920s and 1930s, especially streamlined locomotives and flying machines. The game was critical acclaimed upon release.