Europa Universalis IV
| Europa Universalis IV | |
|---|---|
| Developer | Paradox Development Studio |
| Publisher | Paradox Interactive |
| Director | Johan Andersson |
| Producer | Linda Kiby |
| Designer | Johan Andersson |
| Programmer | Niklas Strid |
| Artist | Fredrik Toll |
| Composer | Andreas Waldetoft |
| Engine | Clausewitz Engine |
| Platforms | Windows, OS X, Linux |
| Release | 13 August 2013 |
| Genres | Grand strategy |
| Modes | Single-player, multiplayer |
Europa Universalis IV is a 2013 grand strategy video game in the Europa Universalis series, developed by Paradox Development Studio and published by Paradox Interactive as a sequel to Europa Universalis III (2007). The game was released on 25 August 2013 for Windows, OS X, and Linux. It is a strategy game where players can control a nation leading up to and during the early modern period of history. Players navigate their nations with conducting trade, administration, diplomacy, colonization, and warfare.