Double Dragon Neon
| Double Dragon: Neon | |
|---|---|
Promotional artwork featuring logo and characters. | |
| Developers | WayForward Technologies (PS3, X360, Switch) Abstraction Games (PC) |
| Publisher | Majesco Entertainment Midnight City (PC) |
| Director | Sean Velasco |
| Producer | Jeff Pomegranate |
| Designers | Michael Herbster Aaron Davis Barrett Velia |
| Programmers | Shane Calimlim Ian Flood |
| Artists | Matt Bozon Paul Castillo Gonzalo Ordóñez |
| Composer | Jake Kaufman |
| Series | Double Dragon |
| Platforms | PlayStation 3 (PlayStation Network) Xbox 360 (Xbox Live Arcade) Microsoft Windows Nintendo Switch |
| Release | PlayStation 3 (PSN) Xbox 360 (XBLA)
|
| Genre | Beat 'em up |
| Modes | Single-player, multiplayer |
Double Dragon Neon is a 2012 beat 'em up video game in the Double Dragon series. It was developed by WayForward Technologies under license from Million, which owned the rights to the franchise at the time. Series creator Yoshihisa Kishimoto was consulted during the game's development, and described Neon as "a very western adaptation" with certain mechanics taken from the previous games, and a "mood and feel" that reminded him of the original arcade game. The game has been described as a parody.
It was published by Majesco Entertainment internationally and by Arc System Works in Japan. The game was the first original Double Dragon title since the closure of Technōs Japan in 1996, and the only original title during the Million era. Arc Systems bought out the rights to the whole franchise from Million in 2015 for their own revival.