Donkey Kong Country 3

Donkey Kong Country 3:
Dixie Kong's Double Trouble!
North American SNES box art
DeveloperRare
PublisherNintendo
DirectorTim Stamper
ProducerAndrew Collard
DesignersAndrew Collard
Paul Weaver
ProgrammerMark Wilson
ArtistsMark Stevenson
Neil Crook
ComposerEveline Fischer
SeriesDonkey Kong
PlatformsSuper NES, Game Boy Advance
ReleaseSuper NES
  • NA: 18 November 1996
  • JP: 23 November 1996
  • PAL: 13 December 1996
Game Boy Advance
  • EU: 4 November 2005
  • NA: 7 November 2005
  • JP: 1 December 2005
GenrePlatform
ModesSingle-player, multiplayer

Donkey Kong Country 3: Dixie Kong's Double Trouble!  is a 1996 platform Collectathon developed by Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It is the third installment of the Donkey Kong Country series, and serves as a sequel to 1995's Donkey Kong Country 2: Diddy's Kong Quest. It was also re-released for the Game Boy Advance (GBA) in 2005. The game was made available to download on the Wii's Virtual Console service in 2007, as well as for the Wii U's Virtual Console in 2014.

The plot centers on Dixie Kong and her cousin, Kiddy Kong, in their attempts to save the captured Donkey Kong and Diddy Kong from the series' villain King K. Rool. The game is set in the "Northern Kremisphere", a fictionalized version of northern Europe and Canada. Dixie Kong's Double Trouble! utilises the same Silicon Graphics technology from its predecessors, which features the use of pre-rendered 3D imagery. The game received positive reviews upon release; critics praised the visuals and various aspects of gameplay, but noted a lack of innovation.