Discworld Noir

Discworld Noir
The game's cover features original work by Discworld novel cover artist Josh Kirby.
Developers
PublisherGT Interactive
Producers
  • Gregg Barnett
  • Luci Black
Designers
  • Gregg Barnett
  • Chris Bateman
ProgrammerMark Judge
ArtistDavid Kenyon
WriterChris Bateman
ComposerPaul Weir
SeriesDiscworld
PlatformsWindows, PlayStation
ReleaseWindows
  • EU: June 1999
PlayStation
  • EU: December 1999
GenreAdventure
ModeSingle-player

Discworld Noir is a 1999 adventure game developed by Perfect Entertainment and published by GT Interactive. The game is set in Terry Pratchett's satirical Discworld universe, and follows its first and only private investigator as he is given a case leading him into the deadly and occult underbelly of the Discworld's largest city.

The game plays on film noir genre tropes, parodying noir classics such as Casablanca and The Maltese Falcon. Originally released for Microsoft Windows, it was later released for PlayStation by Teeny Weeny Games, the resurrected form of the already insolvent Perfect Entertainment. Pratchett consulted on the story and provided some of the dialogue, being credited for causing "far too much interference."