Deathtrap Dungeon (video game)

Deathtrap Dungeon
DeveloperAsylum Studios
PublisherEidos Interactive
DirectorPaul Sheppard
ProducerFrank Hom
DesignersRichard Halliwell
Andrew Wensley
ProgrammerMatt Curran
ArtistMatthew Bagshaw
ComposersMike Ash
Steve Monk
SeriesFighting Fantasy
PlatformsPlayStation, Windows
ReleasePlayStation
  • NA: 30 March 1998
  • EU: 10 April 1998
Windows
  • NA: 25 June 1998
  • PAL: 3 July 1998
GenreAction-adventure
ModeSingle-player

Ian Livingstone's Deathtrap Dungeon is an action-adventure video game developed by Asylum Studios and published by Eidos Interactive for PlayStation and Microsoft Windows in 1998. It is based on the adventure gamebook Deathtrap Dungeon (the sixth in the Fighting Fantasy series) written by Ian Livingstone, and published by Puffin Books in 1984. Due to its employing a similar 3D game engine, it was often compared to the Tomb Raider series, which was also published by Eidos. Deathtrap Dungeon met with mostly negative reviews which cited poor controls and an erratic virtual camera, among other issues, though some reviewers liked the puzzles and adventuring design.