Darkest Hour: Europe '44-'45
| Darkest Hour: Europe '44-'45 | |
|---|---|
| Developer | Darklight Games |
| Engine | Unreal Engine 2.5 |
| Platforms | Microsoft Windows, Linux |
| Release | June 6, 2008 |
| Genre | Tactical first-person shooter |
| Mode | Multiplayer |
Darkest Hour: Europe '44-'45 is a multiplayer realism-based tactical first-person shooter video game developed by Darklight Games as a free modification for Tripwire Interactive's Red Orchestra: Ostfront 41-45. Originally set on the Western Front of World War II, the game has seen continuous development since its initial release in 2008 and now spans across the European Theater of the war. It depicts authentic locations from historic battles such as the Battle of Stalingrad, Operation Citadel, Invasion of Sicily, Normandy Landings, Operation Market Garden, Operation Bagration and more, as well as multiple playable factions including American, British, Canadian, Polish, German and Italian forces with a focus on realistic weapons, vehicles and units.