Curse of Enchantia

Curse of Enchantia
Cover art by Rolf Mohr
DeveloperCore Design
PublishersCore Design
Virgin Games (PC CD)
ProducerJeremy Heath-Smith
DesignersRobert Toone
Ian Sabine
Chris Long
ProgrammersRobert Toone (Amiga)
Ian Sabine (PC)
ArtistsRolf Mohr
Billy Allison
Stuart Atkinson
ComposerNuke (Martin Iveson)
PlatformsAmiga, MS-DOS
Release
  • EU: November 1992
  • AU: April 1993
GenreAdventure game
ModeSingle player

Curse of Enchantia is a graphic adventure game developed and released by the British video game company Core Design for MS-DOS and the Amiga in 1992. The game tells the comic fantasy story of Brad, a teenage boy from modern Earth who was magically abducted to the world of Enchantia by an evil witch-queen. He needs to escape and find a way back to his own dimension.

Curse of Enchantia, at first known as Zeloria, was Core Design's first attempt in the adventure genre as they set up to compete with LucasArts and Sierra On-Line. The game features several highly unconventional and controversial game mechanics and design choices for an adventure title from that era, including having many simple action game style sequences and being practically devoid of in-game text and conversations.

Nevertheless, Curse was generally well received upon its release, especially by the Amiga magazines, where the game's graphics and animation received particular praise even as its illogical puzzles and unusual design choices were often criticized. A direct sequel was briefly planned but eventually turned into a spiritual successor game titled Universe and released in 1994.