Crusader: No Remorse
| Crusader: No Remorse | |
|---|---|
| Developers | Origin Systems Realtime Associates (console versions) |
| Publisher | Electronic Arts |
| Director | Tony Zurovec |
| Producer | Warren Spector |
| Designer | Mark Vittek |
| Programmer | Tony Zurovec |
| Artist | Beverly Garland |
| Writers | Lisa Smith Mark Vittek |
| Composers | Dan Gardopée Andrew Sega |
| Engine | Enhanced Ultima VIII: Pagan engine |
| Platforms | MS-DOS, PlayStation, Sega Saturn |
| Release | MS-DOS PlayStation, Saturn |
| Genre | Third-Person Shooter |
| Mode | Single-player |
Crusader: No Remorse is an action game developed by Origin Systems and published by Electronic Arts. It was first released in 1995 for MS-DOS, with the Sony PlayStation and Sega Saturn ports following in 1997. Set in a dystopian future 22nd century, the game centers on The Captain, a special ops officer and supersoldier, who defects from the tyrannical world government, the World Economic Consortium (WEC), and joins the Resistance rebels.
Critically well-received, No Remorse was followed by the PC-only sequel Crusader: No Regret in 1996.