Monster-taming game

A monster-taming game (also known as a monster-catching, creature collector game or mon, and sometimes as a Pokémon clone) is a subgenre of role-playing video games. The Pokémon series is one of the most noticeable games in the genre.

Monster-taming games share core mechanics such as being able to acquire creatures, train them, and use them to aid the player character in battles and other situations. Though some games have the player character support the creatures in battle with items (Pokémon, Mega Man Battle Network), some have the player partake in the fighting as well (Shin Megami Tensei/Persona, Spectrobes).

While Pokémon is the most recognizable example worldwide, elements of the genre have been present throughout gaming history. Early examples include the original Megami Tensei and Dragon Quest V, though Pokémon was the first example to solely focus on the "monster" aspect of the genre.