Crash Nitro Kart (Game Boy Advance video game)

Crash Nitro Kart
North American Game Boy Advance box art
DeveloperVicarious Visions
PublisherUniversal Interactive
DirectorSam Calis
ProducerDavid Robinson
DesignerSean Murphy
Programmers
  • Matthew Conte
  • Jan-Erik Steel
Artists
  • Steve Derrick
  • Eric DeSantis
  • Sean Murphy
ComposerShin'en Multimedia
SeriesCrash Bandicoot
PlatformsGame Boy Advance, N-Gage
ReleaseGame Boy Advance
  • NA: November 11, 2003
  • EU: December 5, 2003
N-Gage
  • NA: August 2004
GenreKart racing
ModesSingle-player, multiplayer

Crash Nitro Kart is a 2003 kart racing video game developed by Vicarious Visions and published by Universal Interactive for the Game Boy Advance. A version for the N-Gage was released in 2004. The plot involves Crash Bandicoot and his friends and enemies being abducted by a galactic dictator and forced to compete in an interplanetary circuit. The game is Vicarious Visions's first racing game for the GBA, as well as their first GBA game to utilize a Mode 7 engine. The N-Gage version features 3D tracks with contours added to the terrain.

The GBA version was positively received as a competent kart racer with strong mechanics, track design, and replayability, but it was held back by technical slowdowns and lack of originality. Reception to the N-Gage version was mixed, with its core gameplay and content praised but heavily undermined by the platform's limitations, particularly the narrow screen and control issues.