Crash Boom Bang!

Crash Boom Bang!
North American box art depicts, in clockwise order, Crash, Coco, Crunch, and Cortex
DeveloperDimps
PublisherVivendi Universal Games
DirectorTakeshi Narita
ProducerShinji Yoshikawa
Designers
  • Yuka Niijima
  • Maiko Azaki
  • Shiina Suzuki
ProgrammerKazuteru Suzuki
ArtistYutaka Shioya
ComposerKuniyuki Morohashi
SeriesCrash Bandicoot
PlatformNintendo DS
Release
  • JP: July 20, 2006
  • NA: October 10, 2006
GenreParty
ModesSingle-player, multiplayer

Crash Boom Bang!, known in Japan as Crash Bandicoot Festival, is a 2006 party video game developed by Dimps and published by Vivendi Universal Games for the Nintendo DS. It is the first Crash game to be released for the Nintendo DS, and the second party game of the series, after Crash Bash. The game's story centers on a multi-millionaire who uses the characters of the series to unearth a powerful object dubbed the "Super Big Power Crystal". The game was met with largely negative reviews for having unoriginal, dull gameplay and poor controls.