Colony Wars: Vengeance
| Colony Wars: Vengeance | |
|---|---|
European box art | |
| Developer | Psygnosis |
| Publisher | Psygnosis |
| Designer | Mike Ellis |
| Programmer | Mike Anthony |
| Artist | Dave Crook |
| Composer | Stephen Murphy |
| Series | Colony Wars |
| Platform | PlayStation |
| Release | |
| Genre | Space combat simulator |
| Mode | Single-player |
Colony Wars: Vengeance is a 1998 space combat simulator video game developed and published by Psygnosis for the PlayStation. It is a sequel to the original Colony Wars, released the previous year. In this game, players complete space combat missions using preselected starships equipped with various weapons. The game features multiple paths of missions and outcomes, depending on the player's performance. The game retains the win-lose scenario styling of its predecessor, only now the player controls a pilot, Mertens, who has enlisted in the Colonial Navy.