Championship Lode Runner
| Championship Lode Runner | |
|---|---|
Famicom cover art | |
| Developers | Broderbund Compile (SG-1000, MSX) |
| Publishers | Broderbund Hudson Soft (Famicom) Sega (SG-1000) Sony (MSX) |
| Designer | Doug Smith |
| Programmers | IBM PC Doug Greene Famicom Shinichi Nakamoto |
| Composer | Isamu Hirano (Famicom) |
| Series | Lode Runner |
| Platforms | Apple II, Atari 8-bit, Commodore 64, IBM PC, Famicom, MSX, SG-1000 |
| Release | 1984: Apple, C64, IBM PC 1985: Atari 8-bit, Famicom, SG-1000 1986: MSX |
| Genre | Puzzle-platform |
| Mode | Single-player |
Championship Lode Runner is a sequel to the 1983 puzzle-platform game Lode Runner. It was released in 1984 for the Apple II, Commodore 64, and IBM PC (as a self-booting disk), then ported to the Atari 8-bit computers, Famicom, SG-1000, and MSX. While very similar to Lode Runner, Championship Lode Runner features levels that are much more difficult. Unlike the original, it does not include a level editor.