CarnEvil

CarnEvil
Arcade flyer
DeveloperMidway Games
PublisherMidway Games
Producers
  • Neil Nicastro
  • Kenneth J. Fedesna
DesignerJack Haeger
ProgrammerSamuel Christian Zehr
Artists
  • Scott Pikulski
  • Samuel Lewis Crider
  • Martin Murphy
  • Rowan Atalla
  • Martin Martinez
  • Jack Haeger
ComposerKevin Quinn
PlatformArcade
Release
  • NA: October 31, 1998
GenreLight-gun shooter
ModesSingle-player, multiplayer
Arcade systemMidway Seattle hardware

CarnEvil is a 1998 arcade light-gun shooter game developed and published by Midway Games. The premise follows a teenager who summons the titular haunted carnival, forcing him to fight through waves of gruesome creatures. The game is divided into four levels, and players use pump action shotguns to fight enemies, with temporary gun upgrades scattered throughout the levels.

CarnEvil was conceived by Jack Haeger, who was inspired by classic horror themes and films, and the concept was approved by Midway after recent successes in the light-gun shooter genre. Initially lighter in tone, the game was later revamped to accommodate darker humor and gore. Upon release, critics praised the game's visuals, gun design, and gory detail. The game was never ported to home consoles despite its commercial success and that of other light-gun shooters in the home market, though it served as inspiration for spiritual successors.