Call of Cthulhu (video game)
| Call of Cthulhu | |
|---|---|
| Developer | Cyanide |
| Publisher | Focus Home Interactive |
| Director | Jérémie Monedero |
| Designers |
|
| Programmer | Jonathan Leemans |
| Artists |
|
| Writers |
|
| Composer | Markus Schmidt |
| Engine | Unreal Engine 4 |
| Platforms | |
| Release | Microsoft Windows, PlayStation 4, Xbox One
|
| Genres | Role-playing, survival horror |
| Mode | Single-player |
Call of Cthulhu is a role-playing survival horror video game developed by Cyanide and published by Focus Home Interactive for Microsoft Windows, PlayStation 4, Xbox One and Nintendo Switch. The game features a semi-open world environment and incorporates themes of Lovecraftian and psychological horror into a story that includes elements of investigation and stealth. Despite its title, it is not a direct adaptation of H. P. Lovecraft's short story "The Call of Cthulhu" as it is mostly based on the Cthulhu Mythos along with the 1981 role-playing game of the same title.