Brain Dead 13

Brain Dead 13
DeveloperReadySoft
Publishers
ReadySoft
  • MS-DOS
  • PlayStation/Saturn
    • NA: ReadySoft
    • JP: Coconuts Japan Entertainment
  • CD-i
  • Philips Interactive Media
  • iOS
  • Digital Leisure
DirectorDavid Quesnelle
ProducerDavid Foster
DesignersRiccardo Durante
Richard Carl Livingston
ProgrammersMartin Ross
Igor Divjak
ArtistsAndrew Wolf
Brad Graham
Chad Hicks
ComposerBrian Jack
Platforms
Release
1995
  • MS-DOS
    • NA: 15 December 1995
    • EU: 1995
  • Windows
    • NA: 31 January 1996
    • EU: 1996
  • PlayStation
    • NA: 6 March 1996
    • JP: 18 October 1996
  • Jaguar CD
    • NA: 15 March 1996
    • EU: May 1996
  • Saturn
    • NA: 30 September 1996
    • JP: 10 October 1996
  • 3DO
  • Mac OS
  • CD-i
  • iOS
    • WW: 8 October 2010
GenreInteractive movie
ModeSingle-player

Brain Dead 13 is an interactive movie video game developed and originally published in North America by ReadySoft on 15 December 1995 and in Europe by Empire Interactive in the same year for MS-DOS. Unlike Dragon's Lair and Space Ace, which began as laserdisc arcade games, it was only released for personal computers and video game consoles. In the game, players assume the role of young computer expert Lance Galahad to defeat Dr. Nero Neurosis at his castle and its residents. Its gameplay is primarily presented through the use of full-motion video (FMV).

Brain Dead 13 was initially released for the MS-DOS before being ported to other platforms including the 3DO Interactive Multiplayer, Atari Jaguar CD, CD-i, Macintosh, Microsoft Windows, PlayStation and Sega Saturn in 1996 and 1997, with each one featuring various changes and additions compared to the original version. A conversion for the Sega CD was in development but never released. An iOS port was released in 2010.

Brain Dead 13 has been met with negative critical reception from video game magazines and dedicated outlets that have reviewed the game since its original release and later versions.