Battle Clash

Battle Clash
North American box art by Stephen Peringer
DeveloperIntelligent Systems
PublisherNintendo
DirectorsMakoto Kano
Masao Yamamoto
ProducerGunpei Yokoi
ProgrammersKouichi Abe
Osamu Yamauchi
Toru Narihiro
Toshihiro Nishii
ArtistsNaotaka Onishi
Toshitaka Muramatsu
ComposerYuka Tsujiyoko
PlatformSuper Nintendo Entertainment System
Release
  • NA: October 1992
  • EU: January–February 1993
  • JP: June 21, 1993
  • BR: December 1993
GenreLight-gun shooter
ModesSingle-player, multiplayer

Battle Clash is a 1992 light gun shooter video game developed by Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System. It is one of several titles that requires the Super Scope light gun. Set in a futuristic post-apocalyptic Earth where battles are fought with mechs called Standing Tanks (STs), a man named Mike Anderson participates in the Battle Game to face the ruthless champion Anubis. The player acts as the gunner of the ST Falcon piloted by Anderson, taking on Anubis and his subordinate chiefs in one-on-one fights.

Battle Clash was created by Team Battle Clash, a group within Intelligent Systems that developed games for the Super Scope, made up of Nintendo R&D1 staff responsible for light gun shooters such as Duck Hunt and Hogan's Alley. It was co-directed by Makoto Kano and Masao Yamamoto, and produced by Gunpei Yokoi. The soundtrack was scored by Yuka Tsujiyoko, best known for her work in the Fire Emblem and Paper Mario series. The game garnered average reception from critics; praise was given to the visuals, but other expressed mixed opinions regarding the sound and gameplay. Some reviewers also criticized its low difficulty. It was followed by Metal Combat: Falcon's Revenge (1993).