BattleTech: The Crescent Hawk's Revenge
| Battletech: The Crescent Hawks' Revenge | |
|---|---|
| Developer | Westwood Associates |
| Publisher | Infocom |
| Producers | Scott Berfield Tony Van |
| Designer | Tony Van |
| Programmers | David R. Dettmer Barry Green |
| Artists | Chuck Austen Scott Berfield Joseph B. Hewitt IV Jenny Martin Rick Parks Aaron E. Powell Don Woo |
| Composers | Paul S. Mudra Dwight Kenichi Okahara |
| Series | BattleTech |
| Platform | MS-DOS |
| Release | 1990 |
| Genre | Real-time tactics |
| Mode | Single-player |
BattleTech: The Crescent Hawks' Revenge is a real-time tactics game based in the FASA BattleTech universe. It is a direct sequel to BattleTech: The Crescent Hawk's Inception, though the gameplay is considerably different from that of the first title, which was primarily an adventure/role-playing game. The game was developed by Westwood Associates for Mediagenic, and produced by Scott Berfield.