BattleTech: The Crescent Hawk's Inception
| BattleTech: The Crescent Hawk's Inception | |
|---|---|
| Developer | Westwood Associates |
| Publisher | Infocom |
| Director | Brett Sperry |
| Producer | Christopher Erhardt |
| Programmers | Louis Castle Barry Green |
| Artists | Michael Goldberg Joseph B. Hewitt IV Maurine Y. Starkey |
| Composer | Paul S. Mudra |
| Series | BattleTech |
| Platforms | Amiga, Apple II, Atari ST, Commodore 64, MS-DOS |
| Release | 1988 |
| Genre | Role-playing |
| Mode | Single-player |
BattleTech: The Crescent Hawk's Inception is a turn-based adventure/role-playing video game released in 1988 by Westwood Associates and based on the BattleTech franchise. It was one of the first commercial ports of the license, and features some of the franchise's worlds, institutions, political figures, and weapons, such as the three-story tall BattleMechs. It was followed by a sequel, BattleTech: The Crescent Hawk's Revenge, though that game featured significantly different gameplay, falling into the real-time tactics genre rather than adventure/role-playing.