Army of Two: The Devil's Cartel

Army of Two: The Devil's Cartel
DevelopersVisceral Games
EA Montreal
PublisherElectronic Arts
DesignerJulien Lamoureux
ProgrammerNathan Brierley
ArtistsMarco Beauchemin
Robert Clarke
Audran Guerard
WriterJay Turner
ComposerBrian Tyler
SeriesArmy of Two
EngineFrostbite 2
PlatformsPlayStation 3
Xbox 360
Release
  • NA: March 26, 2013
  • AU: March 28, 2013
  • EU: March 29, 2013
GenreThird-person shooter
ModesSingle-player, multiplayer

Army of Two: The Devil's Cartel is a third-person shooter video game developed by the Montreal branch of Visceral Games and released on March 26, 2013 by Electronic Arts for the Xbox 360 and PlayStation 3. It is the third and final game in the Army of Two series, following 2008's Army of Two and 2010's Army of Two: The 40th Day. The game takes place in Mexico and pits T.W.O. against a drug cartel known as La GuadaƱa (Spanish for "the Scythe"). It is the first game in the series to run on the Frostbite 2 game engine, whereas the previous two ran on Unreal Engine 3. It was the second to last game developed by Visceral Montreal. The Devil's Cartel received mixed reviews and sold more than 260,000 units.