Armored Fist 2
| Armored Fist 2 | |
|---|---|
| Developer | NovaLogic |
| Publisher | NovaLogic |
| Designer | Kent Simon |
| Programmer | Kent Simon |
| Artist | Keith Rust |
| Composer | James Donnellan |
| Series | Armored Fist |
| Platform | MS-DOS |
| Release | October 6, 1997 |
| Genre | Tank simulator |
| Modes | Single-player, multiplayer |
Armored Fist 2 is a 1997 tank simulation video game developed and published by NovaLogic for MS-DOS. The sequel to the 1994 game Armored Fist, it places players in command of United States Army M1A2 Abrams main battle tanks, leading AI-controlled platoons through over 50 single-player missions in training scenarios and four campaigns set in Central Africa, Russia, Belarus, and the Middle East.
Gameplay supports arcade-style "Easy Mode" with automated targeting or realistic manual crew operation across driver, gunner, and commander stations, tactical map-based platoon commands via IVIS, and up to eight-player multiplayer over modem, network, or Internet; it runs on NovaLogic's Voxel Space 2 engine for hardware-accelerated 3D voxel terrain without requiring a 3D graphics card.
Armored Fist 2 received mixed reviews, earning a 72% average from 19 critics on MobyGames—praise for its visuals and terrain technology but criticism for repetitive missions and artificial intelligence. It was the top-selling tank simulation in the United States during 1997, with 26,961 units sold and $1.21 million in revenue